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Top / Computers / Programming / Graphics / Algorithms_and_Data_Structures /

Exaflop
Articles of interest to computer graphics.
http://www.exaflop.org/
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Hugues Hoppe's Homepage
A collection of research graphics articles.
http://research.microsoft.com/~hoppe/
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Xvox demo
Trilinear displacement mapping and depth addaptive tessellation with DX8. Terrain rendering example provided
http://users.belgacom.net/gc610902/
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Faster 3D Graphics by Not Drawing What Is Not Seen
Published in Crossroads, the ACM student magazine.
http://www.acm.org/crossroads/xrds3-4/faster3d.html
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STEEL's Programming Resource Page
A website with information, explanations, and source code about 3D graphics.
http://www.geocities.com/SiliconValley/Park/9784/
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Shadow Generation Algorithms
This page gives a link to a (compressed postscript) paper on a shadow generation algorithm.
http://www.cs.cmu.edu/~ph/shadow.html
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Levels of Detail and Polygonal Simplification
"This paper covers the techniques of Polygonal Simplification in order to produce Levels of Detail (LODs). The problem of creating LODs is a complex one: how can simpler versions of a model be created? How can the approximation error be meas
http://www.acm.org/crossroads/xrds3-4/levdet.html
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Real-time Optimally Adapting Meshes (ROAM)
A paper describing a method for continuously maintaining view-dependent triangular meshes to achieve desired frame rates.
http://www.llnl.gov/graphics/ROAM/
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2D special effects
A master thesis about various 2D special effects, with example movies.
http://www.dtek.chalmers.se/~d95back/exjobb/
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University of Florida Surflab
Research in geometric modeling and its application to areas such as Rapid design of complex geometry, 3D Graphics, Scientific Visualization
http://www.cise.ufl.edu/research/SurfLab/
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